About
An independent software studio.
What the studio focuses on
Independent development
Self-funded and self-published. Decisions about scope, pricing and direction are made in-house, and the catalogue grows at the pace the work deserves.
Mobile-first products
Apps are designed for the phone first — the session lengths, the reach of a thumb, and what makes sense when someone opens an app for ninety seconds.
Interactive experiences
Several products sit between an app and a game: command consoles, archives, companions. They reward attention rather than demanding it.
Experimentation
Smaller releases are used to try an interaction model or a visual system. What works carries forward into the next product.
Design and engineering
Interface, motion and architecture are built together, so the way something feels and the way it is put together stay aligned.
iOS and Android
Products ship to the App Store, Google Play, or both — whichever suits the product rather than a fixed release rule.